Updated: Mar 24, 2019
I have always been fascinated at large fields of wheat, Just at the bizarre openness and the responses of wind and physical interaction. So why not try and make one?
Wind and character interaction shader effect on the wheat:
Lowpoly and single unity asset:
Substance Designer render:
Substance Designer graph:
Wind and character interaction shader made with Unity's shader graph:
Brackeys tutorial on grass sway: https://www.youtube.com/watch?v=L_Bzcw9tqTc