• Alexander Clark

Grass

Updated: Mar 27, 2019

20th.

Over the past few days I have been learning the methods of implementing grass into games and to my finding most games use planes with a texture applied to it instead models where the blades of grass have depth modeled into it.


Final Model in unity:

Patches in Unity:

Final texture:

Later in the project ill add more grass to the texture sheet.

Substance graph:

https://www.youtube.com/watch?v=LgR2WfnhCNs

Following this tutorial as reference was a huge starting point for me.

Lowpoly:

I probably don't need the horizontal edges in the middle.


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alexanderclark3D@gmail.com

 

+61 0422999324

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